Getty images gets into Virtual Reality business

 The launch of the Getty Images Virtual Reality Group brings high quality VR and 360 content to everyone, satisfying the growing appetite for immersive content

The launch of the Getty Images Virtual Reality Group brings high quality VR and 360 content to everyone, satisfying the growing appetite for immersive content

Getty Images, the world leader in visual communication, has today announced the launch of the Getty Images Virtual Reality Group, a new business dedicated to the creation and global distribution of virtual reality (VR) content.

The Getty Images Virtual Reality Group brings the very latest in photographic and video technology together with Getty Images’ 21 years of experience in visual storytelling, to offer exceptional content for existing and future VR platforms. The Group provides a comprehensive offering of over 12,000 premium 360 images with new content added daily, as well as high res gigapixel content from key events and venues.  High quality VR production is also being offered through Getty Images Assignments.

Quick to adapt to new image technologies, Getty images began building its collection of 360 and gigapixel imagery four years ago, pioneering the use of these techniques in its role as the Official Photographic Agency for the International Olympic Committee at the 2012 London Olympics. Fast track to today, and every Getty Images photographer at the upcoming Rio Olympic Games, will be equipped with a 360 camera. This is just one example of how Getty Images is utilizing its expertise, its access to over 130,000 annual news, sport and entertainment events and its unique relationships to generate high-end VR content, and feed the growing demand for a more immersive visual experience.

“The technology is still in its infancy – as are the business models addressing how to use it – but we can expect to see VR become a leading tool for visual storytelling. It is anticipated that over 14 million consoles will sell this year alone (TrendForce), and we are only on the cusp of what will be a tectonic plate shift in VR” said Dawn Airey, Chief Executive Officer of Getty Images.

Airey continues: “With the launch of the Getty Images Virtual Reality Group, we are embedding VR content technologies into the core of our business and ensuring that, as use of VR continues to grow, its users are further enhancing their experience with access to the world’s best imagery.”

“The diverse range of 360 degree content that we produce – from the red carpet to the stadiums of the world’s biggest sporting events and the frontline of conflict – allows people to access information and experiences that were previously off limits,” said Hugh Pinney, Vice President of Editorial Content at Getty Images. “Virtual Reality is completely transforming the way we view and experience world events.”

The Group will continue to build on Getty Images existing VR content offering, which includes 360 content captured by its award-winning news, sport and entertainment photographers as well as geo-located, interactive panoramic images from its content partner 360cities.net.

Last month, Getty Images and Google announced their latest partnership, which sees Getty Images supplying hi-res VR content from current events around the world for Google Expeditions. Getty Images partnered with Oculus Rift in June 2015 to make its 360 imagery available for users of the Oculus platform via its 360° View by Getty Images collection.

For more information, visit http://wherewestand.gettyimages.com/virtualrealitygroup.

Nintendo reveals E3 2016 activities

Nintendo Gives Fans Ways to Stay Engaged with Its E3-Related Activities

REDMOND, Wash.--(BUSINESS WIRE)-- Nintendo is getting ready for the E3 video game trade show in Los Angeles next week, and wants to help fans stay engaged with all the Nintendo news and action from the show. Here’s a rundown of some of Nintendo’s activities before and during the show:

Nintendo's kickoff to the E3 trade show begins at 9 a.m. PT, with an introduction by Nintendo of America President and COO Reggie Fils-Aime and the world's first look at live gameplay of The Legend of Zelda game for the Wii U console. (Graphic: Business Wire)

 June 8

  • The Legend of Zelda Twitter campaign for Miitomo in-app gifts:Miitomo users should check @NintendoAmerica on Twitter today for a special tweet kicking off a collaboration between the mobile app and the Legend of Zelda franchise. If the tweet gets a combined 10,000 retweets worldwide, Nintendo will issue a “Link’s new hair wig” as an in-app gift to all users of Nintendo’s Miitomomobile app. If it gets 20,000 combined retweets, Nintendo will give all Miitomo users a “Link wig” in the Miitomo app.

June 14

  • More of The Legend of Zelda in Miitomo:Miitomo will continue its celebration of The Legend of Zelda with a themed Miitomo Drop game that will give players the chance to win TheLegend of Zelda-themed in-app gear for their Mii character. Players will also be able to use Miitomocoins in Miitomo to purchase The Legend of Zeldacollaboration items. An additional The Legend of Zeldacollaboration gift will be available on the My Nintendo website, and players can exchange their My Nintendo Platinum Points for this item.
  • Nintendo Treehouse: Live – Day 1: Nintendo’s kickoff to the E3 trade show begins at 9 a.m. PT, with an introduction by Nintendo of America President and COO Reggie Fils-Aime and the world’s first look at live gameplay of The Legend of Zelda game for the Wii U console. Viewers can also catch the first live gameplay of the Pokémon Sun and Pokémon Moon games. Watch Nintendo Treehouse: Live via Nintendo’s channels on YouTube and Twitch, as well as on http://e3.nintendo.com.
  • Nintendo eShop sale:Starting at 11 a.m. PT until 8:59 a.m. PT on June 21, Nintendo is offering discounts on some of its most popular games as a special treat for fans. My Nintendo members who are signed in will also get a special bonus if they buy select games included in the sale. Anyone who hasn’t signed up for My Nintendo yet is encouraged to do so now to avoid the E3 rush. To get the extra discount, My Nintendo members must link their Nintendo Account to their Nintendo Network ID and access Nintendo eShop on their device at least once before they make a purchase. The discounted games can be purchased in Nintendo eShop or at http://e3.nintendo.com. Details about the discounts can also be found at http://e3.nintendo.com.

June 15

  • Nintendo Treehouse: Live – Day 2: Starting at 10 a.m. PT, the Nintendo Treehouse: Live programming will showcase upcoming Wii U and Nintendo 3DS games, including Monster Hunter Generations from Capcom, Dragon Quest VII: Fragments of the Forgotten Past and Tokyo Mirage Sessions #FE. The day will start with a special Pokémon GO developer Q&A. Watch all of Nintendo’s action from the E3 show floor via Nintendo’s channels on YouTube and Twitch, as well as on http://e3.nintendo.com.

For more information about Nintendo’s activities at E3, visit http://e3.nintendo.com.

 

Source : Nintendo Press Release