Moana 2026 3D Movie Review

Moana (2026)

3D Movie Review

Written By:Adolph Vega


3D

I watched Moana (2026) in RealD 3D on a laser projector, and visually it’s a beautiful presentation. The bright tropical environments absolutely thrive in 3D, creating a vibrant image that feels rich and inviting from beginning to end.

There are plenty of fun moments where objects fly off the screen. Spears, oars, flames, splashing water, and other effects constantly reach into the audience, giving the presentation an energetic feel. The underwater sequences are especially gorgeous, often looking like animated screen savers filled with colorful sea life.

The environments benefit the most from the extra dimension. Jungles, tree limbs, and villages all gain convincing layers that make you feel like you’re standing inside the world rather than simply watching it. Even the end credits feature some surprisingly attractive 3D imagery.

Ironically, my biggest disappointment was the ocean itself. I expected the endless open water to deliver incredible depth, but many of those sweeping shots felt surprisingly flat. A handful of darker scenes also reduce the overall impact, although the 3D remains solid even during those moments.

My favorite 3D sequence is “You’re Welcome,” which makes excellent use of layered imagery and depth throughout the musical number.

While I wish the characters themselves had been given more dimensionality (more on that later), Moana (2026) is still an attractive and consistently enjoyable 3D presentation.

Final 3D Score: 8/10


Movie

Disney’s live-action Moana follows the exact same story audiences fell in love with nearly ten years ago—to a fault.

As her island begins to struggle, Moana sets out to find a solution, eventually teaming up with the demigod Maui on a magical journey to restore balance to the world.

The biggest problem with this movie isn’t the story—it’s the performances. Nearly every actor feels restrained, bringing very little personality or energy to their character. “Flat” is the perfect word to describe the acting. These aren’t three-dimensional characters. They aren’t even two-dimensional. Most of them feel one-dimensional, with little personality or meaningful character development.

Heihei, the chicken sidekick, has a larger role here. I understand the character is meant to entertain younger audiences, but I found the added screen time more tedious than funny. Moana’s parents are present throughout the film, yet they leave almost no impression. Even Dwayne Johnson, who brought so much charisma to Maui in the animated version, feels like he’s running on autopilot. For a story filled with larger-than-life personalities, everyone feels oddly muted. I kept wishing the cast would simply be more animated.

One scene before the song “Shiny” especially stood out to me. Maui tells Moana to be “more shiny,” and I couldn’t help but think that’s exactly what this movie needed. It almost felt like a fourth-wall break. Nearly every performance lacks the charisma and emotional weight needed to make these characters pop. Because of that, it’s difficult to become invested in anyone, and the movie ultimately becomes a chore to watch.

The live-action remake is about 95% identical to the animated original, yet somehow it loses much of the heart that made that film so memorable. Despite following the same story beat for beat, this version feels slower, flatter, and emotionally distant.

Before the movie started, there was a commercial for Pepsi’s Starry with the slogan, “It hits different.” Oddly enough, that phrase perfectly describes this movie. It definitely hits different—but not in a good way.

Disney doesn’t do this remake any favors by recreating the original so closely. With both films telling virtually the same story, the inevitable question becomes: why remake it at all? Unlike Will Smith’s Genie in Aladdin, which intentionally offered a fresh interpretation instead of imitating Robin Williams, this film rarely brings anything new to the table. Outside of a handful of mostly forgettable scenes, it never gives audiences a compelling reason to choose it over the animated version.

It’s impossible not to compare this movie to the original because Disney invites that comparison. Even setting nostalgia aside, I still don’t think this version works on its own. The pacing drags, the emotional moments don’t land, and the characters never develop enough depth to make the journey engaging. Viewed on its own merits, Moana (2026) is simply a slow, uninspired film with weak performances that isn’t worth your time.

I’ll give the movie credit where it’s due: the songs are performed well. Catherine Laga’aia certainly has the vocal ability to hit the high notes, but great singing alone isn’t enough to carry the film. Dwayne Johnson and Jemaine Clement reprise their roles, but both performances feel less energetic than before. The new songs are largely forgettable and add very little to the experience. My favorites, “You’re Welcome” and “Shiny,” remain the highlights, but even those somehow feel less impactful this time around. Overall, the soundtrack just doesn’t hit as hard as it should.

Visually, the movie is undeniably gorgeous. The tropical islands, oceans, creatures, and visual effects all look fantastic. Ironically, many of the magical creatures remain fully animated, which raises an interesting question: if so much of the fantasy still relies on animation, what exactly is gained by making the movie live action?

I simply can’t recommend Moana (2026) outside of its enjoyable 3D presentation. The visuals are beautiful, yet everything underneath feels strangely lifeless. Disney has recreated one of its most beloved modern animated films almost scene for scene, but in the process it lost much of the heart and magic that made the original so special.

If you’ve never seen Moana, watch the animated film instead. If you already love the original, this remake offers very little reason to return. For me, Moana (2026) is one of Disney’s weakest live-action remakes and one of the biggest disappointments of 2026.

Final Movie Score: 3/10


Read our review (Different reviewer) of Moana 2 via the link below:

https://www.3dor2d.com/reviews/moana-2

You can read our review of the original animated (same reviewer of this movie) Moana by clicking the link below:

https://www.3dor2d.com/reviews/moana



Learn more about how we rate 3D content via the link below:

https://www.3dor2d.com/3d-or-2d-ratingssystem/


Official Website:

https://movies.disney.com/moana-2026

© 2026 Disney and its related entities


Minions And Monsters 3D Movie Review

Minions And Monsters

3D Movie Review

Written By: Jacob Scarberry


3D

If you’ve seen an Illumination animated film in 3D before, you’ll know they consistently produce some of the best 3D presentations around, and Minions & Monsters is no exception. It’s filled to the brim with stunning depth, natural dimensionality, and constant pop-outs, all without a single flat scene or noticeable flaw.

Even with all the mayhem and shenanigans the Minions are known for, the presentation never causes headaches or vertigo. The entire film is a showcase for great 3D, but if you’re looking for reference-quality material, I’d recommend the early steam train sequence. It offers an excellent preview of the visual spectacle that’s still to come.

Easily the best 3D presentation of the summer, Minions & Monsters is also one of the year’s best 3D experience’s.

Final 3D Score: 10/10, Editors Choice Award


Movie

For 16 years, I've watched every film in the Despicable Me series along with every film Illumination has done, and I can say that they peaked with the first Despicable Me in terms of film quality almost getting to DreamWorks/Disney levels of quality filmmaking, but very quickly falling victim to the lowest common denominator of Hollywood family films of storytelling and making sure merchandise is front and center everywhere in your life for a few months until the hype dies down and then rinse and repeat. I really figured that the series nadir was with the 2015 spin-off Minions would effectively kill off the Despicable Me films, but over $1 billion later, we have had a further 4 films in the franchise, with the latest being the subject of today, Minions & Monsters.

Which starts at a film museum where the tour guide (Voiced by Oscar-winner Allison Janney in a glorified cameo) who tells the story of how the Minions' became legendary movie stars while on their search for their new Big Boss. Three Minion outcasts: James, Henry and Ed (all voiced by director Pierre Coffin) become friends along the Minions' quest of servitude when James repeatedly focuses on his artistic side, much to the dismay of Minion leader, Dick (And acts like his name for much of the film). Their antics cause several of their bosses unceremonious ends due to the trio's lack of focus, which ultimately leads them in the Old West.

The Minions happen upon a horse chase between an outlaw and a group of cowboys chasing after the outlaw, having having believe they struck pay dirt, the Minions give chase, much to the dismay of the outlaw. It leads to a train, a plane, and half of Los Angeles destroyed, and a potential waste of film as the outlaw was an actor in a film, and the director, Max (Christolph Waltz) distraught at the ruined shot. Ordered to screen the footage to the studio heads, brothers Frank & Elwood Bright (both voiced by Jeff Bridges), the brothers love the yellow guys and force Max to hunt for them and make them stars of the silent age.

While their films make them become rich and famous, the advent of sound film ruins the minions careers, and most of the minions set off for servitude of a robot, Bort while the main trio set to make their own film, a monster movie, with the help of a spell book summoning Goomi (Trey Parker, yes that Trey Parker) who plans for world dominance in disguise of making a kaiju fight. More mayhem ensues to save the world and their film from destruction.

I was planning on just writing another review like the previous films I've reviewed of the series (Minions: The Rise of Gru and Despicable Me 4 for those keeping count at home) of it being just okay, made mainly for 5 year olds and their families and not meant for a thirtysomething without children, with the 3D being the best thing about the film and that'd be another Minion-based review done and over with until Despicable Me 5: The ConGruing of Villains in 2028 (not a real film... Yet). Color me surprised that this is easily the best Despicable Me film since the first one, and the best in the Minions subseries of films.

The film is a charming love letter to Hollywood, while extremely loose in actual factual events (though the film is set in 1927, you still have women protesting for women's suffrage well after it had been passed into law, sci-fi films being made despite sci-fi not exactly popular in the silent era, etc.) effortlessly throws in silent era nods to the big stars of the time like Charlie Chaplin and Buster Keaton to name a few while also adding some actual nods to the time period (talkies, most editors being women at that time, etc.) that could lead a child's curiosity to learn more about the artistry and the history of the medium.

The film retains the typical Minions physical humor, which the kids of course laughed at and I chuckled quite a bit, but there were adults laughing at other jokes the kids didn't understand, and that surprised me that they actually made adult jokes. Not like double entredres, but actual jokes only adults will understand if they know about classic film or basic American history. The animation is fantastic as usual, with the film oozing with so much fun in each frame, it's amazing that it costs less than half of your typical Pixar/Disney/DreamWorks joint but manages to look as good as those films despite the lowered budget.

Voice acting is well-done by the cast of A-listers, professional voice actors and the director still capably performing as all the walking Twinkies with distinct differences in each character, but the highlight has to go to Trey Parker as Goomi. While distorted by computers, his vocal performance style manages to make it's way through the hi-tech filtering, giving us a fun performance as the main villain of the piece.

The technical aspects are also great, with a fun John Powell soundtrack, the sound being active and busy without being overwhelming, and the cinematography being lovely and colorful throughout, especially amongst the stylized sections focusing on the films being made.

My only real beef with the film is the filler subplot of Bort and his quest for world dominance being affected by a potential relationship with suffragette Debbie. While not useless or outright terrible, it's clearly filler for an already lean story length of 90 minutes and doesn't make much of an impression. There also wasn't much in the way of why Goomi wanted to take over the world, just a rather simple plot that's been told over and over again and I wish the film focused more on the filmmaking aspect more, but other than that, the film is a surprising hoot and a half.

I don't know if the human species really needed more than one Despicable Me film, let alone a massive 7 film franchise that largely allowed itself to be mediocre babysitting films for the younger Gen Z/Alpha kids of the past 15+ years, that's for history to figure out, but I have to give it to this entry in being quality entertainment. It's a breezy 90 minutes with some truly amusing bits and looks spectacular in 3D, and hopefully we get a physical 3D release in the near future as it truly deserves it, and it's great for the entire family and even childless adults who admire the art of filmmaking and film history. Maybe if this film is a hit, we'll finally get the inevitable Minions film set in 1940s Central Europe and then they can include world history events as told by the popular merchandise sold in stores.

Minions & Monsters is proof this franchise can still surprise me. It’s funny, charming, and far more thoughtful about filmmaking than I expected. I didn’t expect one of the year’s best surprises to come from a Minions movie, but I’m glad it did.

Final Movie Score: 8/10


Learn more about how we rate 3D content via the link below:

https://www.3dor2d.com/3d-or-2d-ratingssystem/


Official Website:

https://www.minionsmovie.com

© 2026 UNIVERSAL PICTURES


Supergirl (2026) 3D Movie Review

Supergirl (2026)

3D Movie Review

Written By: Adolph Vega


3D

Supergirl (2026) delivers a solid 3D presentation, even if it isn’t one of the year’s best. The movie has its fair share of darkly lit scenes, but the 3D visuals hold up surprisingly well throughout.

There are several fun pop-out moments, especially with the various laser beams / heat vision. Lobo’s chained hook weapon extends nicely into the audience as he swings it around. 3D depth is well implemented, with a number of scenes taking advantage of it. A sequence inside a vent and several distant environments create a convincing sense of depth.

The outer space sequences are easily some of the best-looking shots in the film. However, the standout moment belongs to Krypto, whose flight toward the screen delivers the biggest “wow” moment of the entire presentation.

The only kryptonite for the 3D is the simple fact that this movie is visually ugly. The film has poor dynamic color range, and the cinematography often works against the 3D instead of enhancing it. The darkly lit environments also limit the presentation. Overall, the 3D in Supergirl (2026) doesn’t soar, but it looks better than it probably should. Your mileage may vary, so I’d recommend seeing it in the brightest theater you can find.

Final 3D Score: 7/10


Movie

Supergirl (2026) is an enjoyable superhero film that is somehow both very generic and very weird at the same time.

The plot is pretty basic. Krypto the Superdog is in danger, and Kara (Supergirl) needs to find a way to save him. At the same time, a young girl named Ruthye is on a mission of revenge. Their paths eventually cross as both become entangled in a conflict with the movie’s villain, Krem. Although Kara initially wants nothing to do with Ruthye, the two end up on a journey of self-discovery that eventually puts them face-to-face with the invincible Lobo, who also has unfinished business with Krem.

I really enjoyed how the film handled Kara’s backstory through its flashback scenes. These sequences were some of the strongest parts of the movie and helped me connect with her as a character. The action is well done, and there’s plenty of it. The movie also does a solid job of balancing its story with the action. At its core, this is a journey about Kara becoming the hero she’s meant to be.

Unfortunately, the script has a habit of spoon-feeding certain plot points to the audience, and there are a few moments that feel either too convenient or simply don’t make much sense. It’s just so damn contrived at times that it borders on being ridiculous. The film also follows a fairly predictable path.

The main villain, Krem, is so cookie-cutter. Just imagine a ruthless sci-fi alien Jeffrey Epstein. He is portrayed straight to a fault and isn’t over-the-top enough to be entertaining, leaving him feeling like a one-dimensional thug. This role also feels miscast. The “evil factor” is already played up to a cartoonish level, so I think the character needed more camp and charisma instead of being so serious and straightforward.

Lobo, on the other hand, nearly steals the entire movie. Jason Momoa was absolutely born to play this role, bringing plenty of charisma and energy whenever he’s on screen. Is he even acting in this role? Momoa is so perfectly suited for Lobo that I genuinely can’t imagine anyone else pulling it off.

I was not a fan of Ruthye. I found her to be a one-note, annoying character who never really grew on me. Unfortunately, she occupies a huge portion of the movie. Her dialogue is clunky, and is poorly written exposition. She desperately needed to be fleshed out because she’s so important to the story, yet she never shows much emotional range.

I really liked Kara herself. I understood where she was coming from, and by the end I was rooting for her. Her heroic arc isn’t conventional, but I connected with it. I was disappointed, however, by how often the movie found ways for a male character to swoop in and save her.

I wasn’t a fan of the soundtrack or score. It never really felt like the music matched what was happening on screen. That cover of “The Middle” by Jimmy Eat World is especially odd. The film lacks the musical glue needed to give many scenes the emotional weight they deserve.

Visually, the film also isn’t particularly attractive. That’s clearly intentional—many environments are supposed to look dirty and lived-in—but I still found the cinematography to be basic and uninspired. It lacks any real visual flair or artistic identity. Like I mentioned in the 3D section, the movie’s bland presentation definitely impacted my overall enjoyment.

Kara’s journey from a drunken depressed loner to becoming a true superhero—both literally and figuratively—is undeniably weird. The tone is all over the place, and on paper none of it should work. Yet somehow it does. I completely understand why some people won’t like Supergirl (2026), but for whatever reason, I really dug it.

There’s an odd charm to Supergirl (2026). Even when I noticed the flaws, I still found myself invested in Kara’s journey and curious to see where the story would go. I was never bored with the film.

Supergirl (2026) ends up being a fairly generic sci-fi superhero movie. I found it predictable and rarely surprising, yet I still enjoyed it thanks to its unique tone and the performances of Kara and Lobo. It’s far from greatness, but it’s also better than some people may give it credit for. Supergirl (2026) is greater than the sum of its parts and succeeds more often than it fails.

Final Movie Score: 6/10



Learn more about how we rate 3D content via the link below:

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Official Website:

https://www.supergirlmovie.com/

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